赏金奇兵2 赫多兰朵1,西部通缉令.一开视野就很卡,和慢动作一样,求高手指点.

跪求解决《西部通缉令》开视野卡的问题?_赏金奇兵吧_百度贴吧
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跪求解决《西部通缉令》开视野卡的问题?
从贴吧的帖子中找出把屏幕设置成中16位的方法,但是没有什么效果,看了很多帖子,好像也不是配置的问题,谁能告诉我有什么办法能解决的吗?难道真是用的N卡出现的BUG吗?
近日,美国俄亥俄州的4...
要求:国际通缉令形式,...
开个 我的电脑 直接爆表...
中秋节刚刚过去,给大家...
这套从想收到现在快一年...
通缉谁尼?我想想
镇,dnf是吃内存的游戏...
睥睨天下的皇帝怎能没有宫殿。
忘了说一句,是不是和下的版本不一样有关系,本人下载的的光盘版773MB的哪个,哪位高人是不是试过有其他版本的不卡,望说明。
这种没遇到都不好说,也不知具体配置,一般把或主板驱动重装试试,重装系统或换台电脑看看~
把画面特效的第一个关闭,这个最重要。其他特效能关尽量关。分辨率不要太高,800*600即可。音频设置为低分辨率。毕竟这游戏玩的是乐趣。
最重要一点!桌面右键-属性-16位色。
全都按照楼上两位说的做了,还是不行,一样卡
这就是显卡的配置问题,就如同AMD玩游戏总是一顿一顿一个道理。是无法避免的,唯一的解决办法就是,熟练整个游戏,做到不开视野也能破关的境界。。
这可能是不同显卡之间的差异吧,我以前用intel&815主板的集成显卡都没问题,这游戏配置要求也不高,没道理把开视野弄成需要超高显卡……
顶7楼,不开视野通关
N卡也有卡和不卡的 8400就卡 5200低端点还不卡
0基础电脑培训——变身高富帅!
不可能不开视野。这款游戏的敌人智商比较高,当出现异常情况时(如:某些哨位上的守兵不见了),某些敌人(就是视野会收缩到很窄的那种敌人)会焦虑不安,四处找人;此时他的视野会自动出现。
视野导致变卡是显卡原因,硬件与软件不匹配,貌似无法解决。
感觉配置越高越卡,不过我一直都是用640*480的分辨率,我用的是743M当年买的盗版盘,一样有点卡,不过不严重,还能玩。
另外说句,当年的赛扬333MHZ,128M内存,4M显卡的奔二级别电脑开视野从来不卡,就是机器太差,打着有点慢。
应该是双核CPU的问题。双核以上的可能都卡巴。我以前64M内存的玩都不卡。现在却卡的很。
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1. 新增支持 B 站视频(哔哩哔哩),满屏的弹幕更欢乐;
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怎么打不开啊?
能玩。用虚拟光驱打开。是中文的。谢谢。
非常经典的游戏,画面没得说!!!(不过在系统方面俺还是觉得“盟军”更专业些!)
好不容易下完了。。结果发现打不开。。删除之前特意看了下。。真太感谢提示了!
还是打不开......一开始就让刻录.....
总是提示插入光盘
zenmexiazai
瞄了下游侠画面就觉得操作上可能跟盟军敢死队差不多。看完游戏介绍,果不其然啊!应该是款经典的游戏呢,很有幸今天能看到啊,不会错过了~!
呵呵,截图上的角色一看就让我想到了盟军3里的间谍和小偷了。
以前下了个硬盘版的,玩不了太失望了,希望楼主这次别让我失望哦~
非常经典的游戏
下载然后收藏,最喜欢这类的游戏了,谢谢分享
请问这是中文吗?怎么我的是英文
阿...这我通关一次真是令人怀念阿!好作品
麻煩補下資源啊
请问这是中文吗?怎么我的是英文 不要用免cd补丁
还是喜欢这一部!谢谢R大~
引用(寂静小山 @ -24, 11:05 AM) 还是喜欢这一部!谢谢R大~我想说一下,这个资源不是R大发的,你这样说楼主会吐血的
引用(youjian1989 @ -24, 10:12 PM) 引用(寂静小山 @ -24, 11:05 AM) 还是喜欢这一部!谢谢R大~我想说一下,这个资源不是R大发的,你这样说楼主会吐血的对不起哈楼主~我从R大那个页面跳到这个资源,看错了。。。
能否补下资源,小弟下了三天,完全没有资源
感谢楼主!刚才安装完成,是很完整的中文版!【用虚拟光驱安装】谢谢!
非常经典的游戏,全套动作设计好就跟电影一样,非常有成就感。
谢谢LZ分享。。支持下
这个游戏我通了3遍,觉得比盟军好玩。。。盟军太难了我吃不消。。。很经典,画面超级喜欢。。。可惜新天地这个做游戏最认真敬业的公司离我们远去了,有他很多的正版游戏,翻译的超级认真。。。不像现在的很多公司。。。
有知道如何解决运行速度慢的问题?
英文光盘镜像下载:
引用(Tallyho @ -03, 03:05 PM) 英文光盘镜像下载:谢谢这位兄弟,英文中文我各收录一套,太喜欢这游戏了,画面很喜欢
怎么老死机,有解决办法吗,我第二关不定时死机,win7
希望楼主补个资源~
这个可以玩...谢楼主...安装是用虚拟光驱,安装后还是要先把安装的.iso文件导入,再进入游戏就可以了...暂时没遇到bug...
无敌少源啊~LZ!大家供供源咯~!
感谢LZ,已经下完了,可以玩就是经常死机,我的是win7还有请教一下第一关怎么过啊,小桥那里过不去啊,刚要到他又回来啦,到不了山脚下,老提示设置闹钟
我下载2天才到85%,请问下载到的朋友确定一下文件是否损坏啊?能玩不?
下载完了,文件损坏的啊!用虚拟光驱导入说要格式化啊!~格式化ISO文件就会没的~怎么办~??
这么经典的游戏我通关不下20遍了,哎,当年是多么有热情啊。最早是个英文硬盘版的,不懂剧情,不会玩,为此,我四级是全班第一个过的。
支持。不知道还能下不。
怎么下载啊?
隔一段时间就死机了
是怎么回事呢 ?高手解决下子
下载之后怎么解压缩, 提示文件损坏了怎麽办
引用(J1e @ -24, 01:37 PM) 下载之后怎么解压缩, 提示文件损坏了怎麽办用虚拟光驱打开,汗。。我也是刚知道
刚下载完,首先是很肯定的说,可以玩,而且音乐动画完整!虽然这游戏我07年玩过,不过游戏盘早就借别人了。现在怀念下,真感觉时光飞逝,当初就喜欢这个和盟军系列,还是感觉这个玩起来更有感觉。
引用(pee00610 @ -22, 02:57 PM) 感谢LZ,已经下完了,可以玩就是经常死机,我的是win7还有请教一下第一关怎么过啊,小桥那里过不去啊,刚要到他又回来啦,到不了山脚下,老提示设置闹钟老实说,W7不适合玩老游戏,在W7上玩盟军1速度飞快(不正常的快),玩赏金问题也是一大把,估计是游戏太老了,玩这个还是用XP的好。
很不错的完整资源,谢谢楼主,话说以前玩的是非完整版,16关之后就没有了,并且有几关地图都有问题。
虚拟光驱 下好了
然后怎么弄 打开那个 东东 然后出现的 是几行英文
到81.8%。。。停止了。。。闷啊
电驴的速度。。。有目共睹啊。。。97.6.。。。
什么不是免费的 试用期40天
意思还要出钱吗
还有就是无法打开
什么意思!!!
类似“顶”、“沙发”之类没有营养的文字,对勤劳贡献的楼主来说是令人沮丧的反馈信息。
提问之前请再仔细看一遍楼主的说明,或许是您遗漏了。
勿催片。请相信驴友们对分享是富有激情的,如果确有更新版本,您一定能搜索到。
请勿到处挖坑绊人、招贴广告。既占空间让人厌烦,又没人会搭理,于人于己都无利。
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赏金奇兵1西部通缉令简体中文完美版(百度网盘下载) by danch744
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《赏金奇兵:西部通缉令》简体中文版
安装方法:
1、安装虚拟光驱DAEMON Tools Lite或PortableWinCDEmu-3.4,《虚拟光驱》目录下一个版本,大家自行安装,可能要重启
2、用虚拟光驱虚拟“《赏金奇兵:西部通缉令》简体中文版.iso”,打开虚拟光驱目录下的Setup.exe程序进行游戏的安装
& &(1、2步骤不想做的可以用WinRAR解压缩“《赏金奇兵:西部通缉令》简体中文版.iso”进行安装,不推荐此方法。)
=========================================================================================================
& &此时已经可以直接进行游戏了,不过要开着虚拟光驱,不然会一直弹出没有动画之类的提示。
=========================================================================================================
3、让游戏支持硬盘版直接运行,不用虚拟光驱。实现方法:打开虚拟光驱里面的\Game\Data文件夹,将Cinematics文件夹复制到游戏的安装目录的Game\Data文件夹下,(默认如:C:\Program Files\新天地互动多媒体技术有限公司\赏金奇兵中文版\Game\Data),然后将下载到的“赏金奇兵注册表修复.bat”文件复制到游戏安装的\Game目录下,双击运行即可,现在可以退出虚拟光驱直接硬盘运行了。
4、游戏升级,安装完的游戏为原版V1.00,如果想升级到V1.01,请运行“升级补丁”目录下的desperados_101.exe升级程序进行安装,提示成功后再将game.exe文件复制到游戏安装目录下的\game文件夹下覆盖未破解的主程序即可。
& &“升级补丁”目录下的“game.exe”为原版V1.00的主程序,因为还没有破解,如果哪个高手可以破解并汉化,请告知
赏金奇兵16关以后贴图和跳出补丁(不用打此补丁).rar,我这个版本没有出现什么贴图和跳出的问题,因为玩了这么多年一直很完美。万一真的有问题那可能才用得上。哈哈
可以看本人发的帖子,包含所有版本的赏金下载:
All by danch744
下载地址(此版本为新天地代理的官方汉化版本):
百度网盘共享地址:pan.删我baidu删我.com/s/1o6M71Vk
主题帖子积分
超级玩家, 积分 929, 距离下一级还需 71 积分
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另外说一下,V1.01版本的更新了几个关卡文件,分别为:Level 10,14,17还有游戏的主程序,还有个屏幕保护之类的,不知道有什么用,V1.01没有汉化的主程序,只有英文破解的主程序,游戏运行后为英文。大家可以到这里下载相关附件:
V1.01的破解补丁:
主题帖子积分
超级玩家, 积分 929, 距离下一级还需 71 积分
超级玩家, 积分 929, 距离下一级还需 71 积分
本帖最后由 danch744 于
09:42 编辑
另外还有一个“南方海洋科技”的所谓正版,此版本是用欧版,然后集合新天地的汉化文件重新压制的,安装后的文件除了操作说明文档之类的,其他都一样,大家要的话可以留下邮箱,我通过QQ中转站发给你们。。。(不推荐此版本)
该版本的MD5验证码:
文件: D:\赏金奇兵中文正版.iso
修改时间: 日, 11:02:02
MD5: C4E9794ADB044CC8ED05AC
SHA1: 6B0EF945BEBADD6511CEE
CRC32: AD0EA216
4.PNG (207.1 KB, 下载次数: 18)
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此界面跟楼主的第一张图片差别大了,虽然都是游戏安装,运行之类的快捷向导。。。
12.PNG (17.01 KB, 下载次数: 11)
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此界面新天地的汉化版已全部汉化了。
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此为游戏的英文说明文档。新天地的好像直接删除了,没这个文件的。。。
另外其镜像内有一个WPS格式的攻略文档(《赏金奇兵》.WPS),我用WPS2012打开后另存为DOC格式的,传上来给大家
《赏金奇兵之西部通缉令》详细攻略:
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点击文件名下载附件
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超级玩家, 积分 929, 距离下一级还需 71 积分
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WELCOME TO DESPERADOS - WANTED DEAD OR ALIVE
++++++++++++++++++++++++
TABLE OF CONTENTS
1. WHY HAVE A README FILE?
2. FUNCTIONS WHICH HAVE EITHER BEEN OMMITTED FROM THE MANUAL OR DESCRIBED IN INSUFFICIENT DETAIL
...2.1 MENU NAVIGATION USING THE KEYBOARD
...2.2 FIRING A WEAPON WHEN IN SHADOW
...2.3 OUTLINES WHEN TARGETTING AN OPPONENT
...2.4 SHADOW AND DYNAMITE ZONES ON MINI-MAP
...2.5 EASY AIMING BY DRAG'N'CLICK
...2.6 DISABLING THE VIEWING RANGE
...2.7 JUMPING ONTO AN ALARMED OPPONENT
...2.8 THE PAUSE KEY
...2.9 FINAL SCREEN WHEN GAME OVER
3. TIPS, TRICKS, HINTS
4. GAME HELP
...4.1 TECHNICAL PROBLEMS
...4.2 FREQUENTLY ASKED QUESTIONS
5. ADDITIONAL CREDITS
6. WEB ADDRESSES OF REPUTABLE HARDWARE MANUFACTURERS
++++++++++++++++++++++++
1. WHY HAVE A README FILE?
The nature of software development dictates that the manual is often printed while the game program is still in the final test phase - particularly if a software application, such as DESPERADOS - WANTED DEAD OR ALIVE, is being produced in six languages simultaneously! Therefore, final changes or improvements are inevitably made to program codes, which are not mentioned in the manual. This is why, in addition to the installation files, a so-called README file is often supplied on the disk, containing these last-minute changes.
++++++++++++++++++++++++
2. FUNCTIONS WHICH HAVE EITHER BEEN OMMITTED FROM THE MANUAL OR DESCRIBED IN INSUFFICIENT DETAIL
2.1 MENU NAVIGATION USING THE KEYBOARD
In addition to the methods described in the manual for selecting the individual menu options using the mouse, the keyboard may also be used to navigate the menu.
2.2 FIRING A WEAPON WHEN IN SHADOW
As long as you remain in shadow, you cannot be seen by your opponents, unless he or she also enters an area of shadow. However, if you fire a weapon, a brief flash occurs and opponents standing near the shadow area will see you and open fire!
2.3 OUTLINES WHEN TARGETTING AN OPPONENT
If you aim a weapon at an opponent, an illuminated outline of the opponent is visible, the colour of which depends on the na blue for civilians, red for enemies. So even in the heat of the moment, you can distinguish between friend and foe.
2.4 SHADOW AND DYNAMITE ZONES ON THE MINI-MAP
In addition to the information described in the manual, you will be shown two further special features on the mini- shadow zones in which you can hide appear on the mini- zones in which Sam can store a barrel of dynamite are marked in red.
2.5 EASY AIMING BY DRAG'N'CLICK
In order to simplify the aiming procedure, e.g. with Cooper's knife or when programming quick shot actions, we have developed the &Drag'n'Click& system. For example, if you wish to select Quick-Action + Weapon, hold down the left mouse button and drag the cursor over your target. As soon as the cursor touches the figure, the target is recognised as such and marked (or in the case of Cooper's knife, performs the action immediately). Note: this system does not, of course, function in normal shoot mode.
2.6 DISABLING THE VIEWING RANGE
By right-clicking on the relevant figure, or using the binoculars in the lower user menu bar, you can disable a viewing range at any time.
2.7 JUMPING ONTO AN ALARMED OPPONENT
To centre the image window on an alarmed opponent (very useful, if an alarm has been triggered but you do not know who has seen what and where), you can simply click on the viewing range in front of the binoculars icon on the lower user menu bar.
2.8 THE PAUSE KEY
At the request of most game testers, in addition to pausing the game by pressing [ESC] and skipping to the menu screen, we have introduced a conventional pause function. Just press [P] to stop the game whenever you wish.
2.9 FINAL SCREEN WHEN GAME OVER
If, during the game, one of your heroes should die prematurely, or if a civilian is killed somewhere, the camera will pan to the relevant final death scene. As well as reading why the game ended, this also shows you what happened exactly and where it took place in the game.
++++++++++++++++++++++++
3. TIPS, TRICKS, HINTS
-& && && &It is not usually a good idea to leave defeated opponents lying around. Instead, have them carried into a building and placed down by Cooper or Sanchez (using the right mouse button). These opponents will then disappear forever and can never be discovered by any other opponent, even if they were to enter the house.
-& && && &Not all opponents some are immune to Kate's persuasive charms, others bravely resist alcohol. Observe your opponents and get to know their behaviour (Tip: an opponent type, who either reacts or fails to react to something, demonstrates the same behaviour at all levels and is consistent in their likes or dislikes).
- Buildings are generally good places to hide and plan your next move. Your chosen building, however, should be empty (always peek through the keyhole before you rush into the house). Also remember that alarmed opponents sometimes search through houses - so be careful if your opponent is panicking!
- In some scenes, Doc's balloon is difficult to hit, particularly in windy conditions. You may however, program the sniper function with the quick-action for a flying balloon. If you do, Doc must fire immediately rather than take time to sight the balloon when performing the quick-action.
- If you lie in wait behind a wall and have, say, programmed a knife to be thrown at an opponent who saunters around the corner using a quick-action, it is advisable to draw the knife in readiness (select function). This will save you valuable time when performing the quick-action, as Cooper will throw the knife as soon as you press the Space Bar.
- The only character who can wake up other unconscious comrades immediately is Doc, using his tubes of gas. Otherwise, you just have to wait until the stars circling above the figure disappear. And you can't put a figure into a water trough, even if Cooper demonstrates this with Sam in the credits for a certain level (accompanied by his angry snorting!). Luckily, few levels feature water troughs...
++++++++++++++++++++++++
4. GAME HELP
4.1 TECHNICAL PROBLEMS
PROBLEM: The game doesn't start properly, returns to the Windows interface when loading the levels or problems occur with the graphics (strange colours, outlines, distorted graphics) or the sound (stuttering, hall/echo).
SOLUTION: This could be down to a driver problem. Make sure that you have installed the latest drivers for your graphics and sound cards (you will find a list including the web addresses for reputable hardware manufacturers at the end of this README file). Otherwise, we would recommend that you install DirectX 8.
PROBLEM: The game will run, but the graphics aren't clear or the game suddenly slows down (especially if a viewing range is active).
SOLUTION: Depending on the efficiency of your hardware, i.e. available memory, graphics card, processor or hard disk speed, it may be advisable to switch off certain &Graphic Options&, such as transparent shadow, which will improve the flow of the game.
4.2 FREQUENTLY ASKED QUESTIONS
QUESTION: Opponents enter a house to find my heroes waiting. Instead of attacking me, the opponents suddenly disappear through the door. Why?
ANSWER: One of the heroes in the building is Sanchez. Provided that there are no more than three opponents in the building at the same time, Sanchez throws the opponents through the door, one after the other.
QUESTION: How can I wake up an unconscious hero? Why can't I stick his head in a trough?
ANSWER: See &3. TIPS, TRICKS, HINTS& - only Doc can wake up unconscious figures and our heroes are not willingly dumped into troughs!
QUESTION: Why does Cooper only have six shots in his Colt? How can I expect to overpower an opponent with this level of ammo?
ANSWER: You can reload the Colt at any time (as you can the standard weapons of any other figure) simply by clicking on the ammunition symbol next to the weapon.
QUESTION: I crept into an opponent's viewing range but he didn't see me - is he blind?
ANSWER: Not at all! Even if you creep and only just come within the viewing range, the opponent needs a certain amount of time before he sees you as a threat. If he has just looked in a different direction and only briefly in your direction, he'll simply miss you (watch the viewing angle as it slowly turns yellow).
QUESTION: Sometimes I don't hear an opponent outside my range of vision, if for example he's discovered a dead comrade and sounds the alarm.
ANSWER: Don't worry about the shouts from NPCs, since the further away they are, the quieter they are and you can then easily hear over them. A much more reliable indication that an opponent is armed is the change in the music, which reflects the situation. If the music suddenly increases in tempo, you should click on the viewing range in front of the binoculars, which centres the image window on the relevant alarmed opponent.
QUESTION: Speckles appear in the viewing ranges and/or the shadows are black and/or the graphics in the window have become &rigid& and/or I no longer see the bullets deflected by objects.
ANSWER: You have deactivated the relevant details from the graphic options.
QUESTION: Opponent XY does not react to Cooper's watch or Kate's garter or Sanchez's tequila bottle, or, or, or...
ANSWER: See &3. TIPS, TRICKS, HINTS& - not every opponent reacts to everything.
++++++++++++++++++++++++
5. ADDITIONAL CREDITS
We would very much like to thank Reinhard &Sp@wn& D?pfer, who was unfortunately left off the original credits.
++++++++++++++++++++++++
6. WEB ADDRESSES OF REPUTABLE HARDWARE MANUFACTURERS
Asus: &.tw&
ATI: &http://www.atitech.ca&
Acer: &.tw&
Aureal: &&
ACT Labs: &&
Aztech Labs: &&
Adaptec: &&
Creative Labs: &&
Cirrus Logic: &&
Compaq: &&
Daewoo: &http://www.daewoo-electronics.de&
Digital: &&
Diamond: &&
Eizo: &http://www.eizo.co.jp&
Ensoniq: &&
Fujitsu: &http://www.fujitsu.de&
Guillemot: &&
Genius: &http://www.genius.kye.de&
Gravis: &&
Hauppauge: &&
Hercules: &&
Hitachi: &http://www.&
Hewlett Packard: &&
Hyundai Electronics: &&
Iomega: &&
Iiyama: &http://www.iiyama.de&
Interact: &http://www.interact-europe.de&
Labtec: &&
Logitech: &&
Matrox: &&
Mitsumi: &&
Microsoft: &&
Mitsubishi: &http://www.&
Nvidia: &&
Orchid: &&
Panasonic: &&
Philips: &&
Paradise: &&
Pinnacle Micro: &&
Primax: &http://www.primax.nl&
Peacock: &http://www.peacock.de&
Pioneer: &http://www.pioneer.de&
Rendition: &&
Roland: &&
Saitek: &http://www.saitek.de&
Samsung: &http://www.samsung.de&
Thrustmaster: &&
Toshiba: &&
Terratec: &http://www.terratec.de&
Videologic: &&
Viewsonic: &&
Yakumo: &http://www.yakumo.de&
Yamaha: &&
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